Dec 16, 2012

| R.I.P...

Trapdoor has now officially closed its... doors, it's been a great ride for 2 years and a half with an amazing team and some fun, original and creative projects. We've worked on a few games, some were cancelled, some will probably never see the light of your monitors but at least we've had some good times!!!
Heist (codename) started right after WARP as a side-scroller stealth-action game for XBLA and PSN but due to a weakening online console market (for us Indie developers that said) we canned it after about 6 months worth of work and cool visual experimentation,  it was a devastating but justified decision. I'll be posting some of the things we've done. Check this demo!
Early concept art and POs (paint-over) for the demo and the main characters. It was a great team effort!

6 comments:

Jordan Widiker said...

thats a shame, looks like a pretty fun game..anyway nice work

Chase said...

I would have loved to see this project come to fruition. Looks awesome.

T. said...

Cheers guys, it could have been a very fun project and we had a nice playable prototype. It happens very often anyways, that's part of the job I guess!

Ryan Ingram said...

You did a great job with these concepts! Thats a world I would have loved to visit. Shame it got cancelled. Beautiful work as always!

Tom Scholes said...

Sorry to hear :(
But raaaaaagh, love those environments !

iska aja said...

i think very good concept // yeahhh :D cerita dewasa